Experiments
In addition to app design, I explored UX design for AR,VR and exhibition.
VR Drum Kit
VR Design ・ Course project
A virtual interface for musical expression (VIME) that
offers users a dynamic experience. With three distinct
drums—kick, snare, and loop—represented by vibrant colored
balls, users can adjust drum pitches by resizing them with
their hands.
Designed with Joseph Fortino and Jackson Roth
Tyrannosaurus Hunt
Exhibition Design ・ Course project
An immersive sensory exhibit that transports visitors to a
prehistoric world. Inclusivity takes center stage as the
exhibit caters to visually impaired individuals, seamlessly
integrating various audio elements, intricate models, and
tactile inset lines. This design not only guides visitors
through different sections but also allows them to fully
appreciate the exhibit through both auditory and tactile
senses.
Designed with Chenyang Lyu, Andrea Pellerito, Benjamin
Sutton, and Geoffrey Smith-Woollams